Ranked battle intelligence

Clash Royale

Find your next card pairing · Explore the catalog and the evidence behind it

182 card forms1,873 ranked battles119 forms with positive partnersSnapshot

Saved snapshot from 100 top Path of Legend players · Observational associations, not causal synergy or statistically significant findings

Your deck · 5/8

Clear deck

Ranked slots · 1 Evolution · 1 Hero/Champion · 1 Wild · 5 normal · One form per base card

Deck score -0.71Sum of measured pair lifts ÷ 28 · Unfilled and unmeasured pairs score zero

Finds the highest-scoring completion in this snapshot · Keeps your selected cards

Add cards from the catalog or suggestions to fill the next spot · Average elixir: 3.8

EvolutionKnight (Evolution)evolutionFit -0.751/4 measured linksRemove
Hero / ChampionChoose form
WildCannon (Evolution)evolutionFit -0.181/4 measured linksRemove
Normal 1FireballnormalFit +0.252/4 measured linksRemove
Normal 2GraveyardnormalFit -0.962/4 measured linksRemove
Normal 3ZappiesnormalFit +0.212/4 measured linksRemove
Normal 4Choose formNormal 5Choose form

Click a chosen card to compare replacements · Fit = its measured contribution to the deck score · Missing evidence scores zero · Contributions overlap, so do not add them together

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Ranked against the other 4 cards · Your deck stays unchanged until you choose Replace · Exclusions and slot limits apply

#1 Skeleton King

+0.41 deck score change

New deck score -0.31 · 1/4 measured links

#2 Electro Spirit

+0.30 deck score change

New deck score -0.41 · 2/4 measured links

#3 Mighty Miner

+0.24 deck score change

New deck score -0.47 · 1/4 measured links

#4 Minions

+0.19 deck score change

New deck score -0.53 · 2/4 measured links

#5 Fisherman

+0.16 deck score change

New deck score -0.55 · 1/4 measured links

#6 Elixir Collector

+0.15 deck score change

New deck score -0.56 · 1/4 measured links

Synergies within your deck

4 measured pairs out of 10 possible · Ranked by lift

  1. Fireball + Zappies +12.1 pp (55 decks)
  2. Fireball + Cannon (Evolution) -5.1 pp (245 decks)
  3. Graveyard + Zappies -6.1 pp (133 decks)
  4. Knight (Evolution) + Graveyard -20.9 pp (20 decks)

Best next cards for your whole deck

Ranked across every selected card, not just your last pick

#1 Skeleton King

5.5 deck-fit score

Measured links to 2 of 5 cards

Fireball +9.0 pp · 54 decks
Zappies +18.4 pp · 46 decks

#2 Ronin

4.9 deck-fit score

Measured links to 1 of 5 cards

Fireball +24.5 pp · 26 decks

#3 Boss Bandit

3.6 deck-fit score

Measured links to 1 of 5 cards

Fireball +17.9 pp · 21 decks

#4 Electro Spirit

3.1 deck-fit score

Measured links to 3 of 5 cards

Fireball +0.2 pp · 351 decks
Cannon (Evolution) +7.0 pp · 88 decks
Zappies +8.4 pp · 42 decks

#5 Bomb Tower

2.9 deck-fit score

Measured links to 2 of 5 cards

Fireball +14.6 pp · 30 decks
Graveyard -0.1 pp · 31 decks

#6 Mighty Miner

2.7 deck-fit score

Measured links to 1 of 5 cards

Cannon (Evolution) +13.7 pp · 65 decks

Deck-fit score = sum of measured signed pair lifts in percentage points ÷ selected card count. Negative associations reduce the score; insufficient evidence contributes zero, not proof of incompatibility. Every card form is compared with every other form independently. These are pairwise associations, not a measured full-deck win rate.

Excluded cards · 0

Exclude suggested forms you don’t own or want · They stay out of the catalog, suggestions and auto-fill · Other forms remain available

Your deck and exclusions are saved in this page’s URL · Bookmark the page to keep them · Deck share links omit personal exclusions

182 of 182 available card forms

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Skeleton Barrel (Evolution)

evolution · 3 elixir · common

134 decks observed

No qualifying positive partners
Base card or special slot already used

Princess (Evolution)

evolution · 3 elixir · legendary

68 decks observed

No qualifying positive partners
Base card or special slot already used

Royal Recruits (Evolution)

evolution · 7 elixir · common

58 decks observed

No qualifying positive partners
Base card or special slot already used

Goblin Cage (Evolution)

evolution · 4 elixir · rare

57 decks observed

No qualifying positive partners
Base card or special slot already used

X-Bow

normal · 6 elixir · epic

45 decks observed

No qualifying positive partners
+ Add to deck

Royal Giant (Evolution)

evolution · 6 elixir · common

42 decks observed

No qualifying positive partners
Base card or special slot already used

Ice Spirit (Evolution)

evolution · 1 elixir · common

37 decks observed

No qualifying positive partners
Base card or special slot already used

Monk

champion · 5 elixir · champion

36 decks observed

No qualifying positive partners
+ Add to deck

Goblin Giant (Evolution)

evolution · 6 elixir · epic

33 decks observed

No qualifying positive partners
Base card or special slot already used

Knight

normal · 3 elixir · common

31 decks observed

No qualifying positive partners
Base card or special slot already used

Bomber (Evolution)

evolution · 2 elixir · common

11 decks observed

No qualifying positive partners
Base card or special slot already used

Clone

normal · 3 elixir · epic

9 decks observed

No qualifying positive partners
+ Add to deck

Goblin Drill (Evolution)

evolution · 4 elixir · epic

5 decks observed

No qualifying positive partners
Base card or special slot already used

Valkyrie (Evolution)

evolution · 4 elixir · rare

5 decks observed

No qualifying positive partners
Base card or special slot already used

Hunter (Evolution)

evolution · 4 elixir · epic

4 decks observed

No qualifying positive partners
Base card or special slot already used

Mirror

normal · Variable / no fixed elixir · epic

3 decks observed

No qualifying positive partners
+ Add to deck

Witch

normal · 5 elixir · epic

1 decks observed

No qualifying positive partners
+ Add to deck
How to read this data

Win rate counts draws as half a win. Every variant is compared with every other variant. Signed lift = pair win rate minus the larger of each card's win rate without the other. A pair is measured when together and both without-partner groups meet minGames; nonpositive measured lifts remain in pairStats. Forms are never pooled.

Observational association, not causal synergy or statistical significance. Top-player sampling, deck composition, repeated players, levels and tower troops can confound results. Both sides of a battle count, so observations are not independent. Same-base forms cannot coexist and have same_card status. Insufficient comparisons preserve available counts and rates but have null lift. The cards lists contain every measured positive partner. Recent battle-log snapshot only; no historical accumulation.

3,746 deck observations · Minimum 20 observations in each comparison group · Up to 181 partners per card

Battle window: 20260731T130336.000Z – 20260913T174408.000Z (UTC)

Download card catalog · Download synergy snapshot